001 package net.minecraft.block; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import java.util.Random; 006 import net.minecraft.block.material.Material; 007 import net.minecraft.creativetab.CreativeTabs; 008 import net.minecraft.world.ColorizerGrass; 009 import net.minecraft.world.IBlockAccess; 010 import net.minecraft.world.World; 011 012 public class BlockGrass extends Block 013 { 014 protected BlockGrass(int par1) 015 { 016 super(par1, Material.grass); 017 this.blockIndexInTexture = 3; 018 this.setTickRandomly(true); 019 this.setCreativeTab(CreativeTabs.tabBlock); 020 } 021 022 /** 023 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata 024 */ 025 public int getBlockTextureFromSideAndMetadata(int par1, int par2) 026 { 027 return par1 == 1 ? 0 : (par1 == 0 ? 2 : 3); 028 } 029 030 @SideOnly(Side.CLIENT) 031 032 /** 033 * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side 034 */ 035 public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) 036 { 037 if (par5 == 1) 038 { 039 return 0; 040 } 041 else if (par5 == 0) 042 { 043 return 2; 044 } 045 else 046 { 047 Material var6 = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4); 048 return var6 != Material.snow && var6 != Material.craftedSnow ? 3 : 68; 049 } 050 } 051 052 @SideOnly(Side.CLIENT) 053 public int getBlockColor() 054 { 055 double var1 = 0.5D; 056 double var3 = 1.0D; 057 return ColorizerGrass.getGrassColor(var1, var3); 058 } 059 060 @SideOnly(Side.CLIENT) 061 062 /** 063 * Returns the color this block should be rendered. Used by leaves. 064 */ 065 public int getRenderColor(int par1) 066 { 067 return this.getBlockColor(); 068 } 069 070 @SideOnly(Side.CLIENT) 071 072 /** 073 * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called 074 * when first determining what to render. 075 */ 076 public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) 077 { 078 int var5 = 0; 079 int var6 = 0; 080 int var7 = 0; 081 082 for (int var8 = -1; var8 <= 1; ++var8) 083 { 084 for (int var9 = -1; var9 <= 1; ++var9) 085 { 086 int var10 = par1IBlockAccess.getBiomeGenForCoords(par2 + var9, par4 + var8).getBiomeGrassColor(); 087 var5 += (var10 & 16711680) >> 16; 088 var6 += (var10 & 65280) >> 8; 089 var7 += var10 & 255; 090 } 091 } 092 093 return (var5 / 9 & 255) << 16 | (var6 / 9 & 255) << 8 | var7 / 9 & 255; 094 } 095 096 /** 097 * Ticks the block if it's been scheduled 098 */ 099 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) 100 { 101 if (!par1World.isRemote) 102 { 103 if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && par1World.getBlockLightOpacity(par2, par3 + 1, par4) > 2) 104 { 105 par1World.setBlockWithNotify(par2, par3, par4, Block.dirt.blockID); 106 } 107 else if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9) 108 { 109 for (int var6 = 0; var6 < 4; ++var6) 110 { 111 int var7 = par2 + par5Random.nextInt(3) - 1; 112 int var8 = par3 + par5Random.nextInt(5) - 3; 113 int var9 = par4 + par5Random.nextInt(3) - 1; 114 int var10 = par1World.getBlockId(var7, var8 + 1, var9); 115 116 if (par1World.getBlockId(var7, var8, var9) == Block.dirt.blockID && par1World.getBlockLightValue(var7, var8 + 1, var9) >= 4 && par1World.getBlockLightOpacity(var7, var8 + 1, var9) <= 2) 117 { 118 par1World.setBlockWithNotify(var7, var8, var9, Block.grass.blockID); 119 } 120 } 121 } 122 } 123 } 124 125 /** 126 * Returns the ID of the items to drop on destruction. 127 */ 128 public int idDropped(int par1, Random par2Random, int par3) 129 { 130 return Block.dirt.idDropped(0, par2Random, par3); 131 } 132 }