001 package net.minecraft.block;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import java.util.Random;
006 import net.minecraft.block.material.Material;
007 import net.minecraft.entity.player.EntityPlayer;
008 import net.minecraft.item.Item;
009 import net.minecraft.item.ItemStack;
010 import net.minecraft.world.World;
011
012 public class BlockFlowerPot extends Block
013 {
014 public BlockFlowerPot(int par1)
015 {
016 super(par1, Material.circuits);
017 this.blockIndexInTexture = 186;
018 this.setBlockBoundsForItemRender();
019 this.setRequiresSelfNotify();
020 }
021
022 /**
023 * Sets the block's bounds for rendering it as an item
024 */
025 public void setBlockBoundsForItemRender()
026 {
027 float var1 = 0.375F;
028 float var2 = var1 / 2.0F;
029 this.setBlockBounds(0.5F - var2, 0.0F, 0.5F - var2, 0.5F + var2, var1, 0.5F + var2);
030 }
031
032 /**
033 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
034 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
035 */
036 public boolean isOpaqueCube()
037 {
038 return false;
039 }
040
041 /**
042 * The type of render function that is called for this block
043 */
044 public int getRenderType()
045 {
046 return 33;
047 }
048
049 /**
050 * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
051 */
052 public boolean renderAsNormalBlock()
053 {
054 return false;
055 }
056
057 /**
058 * Called upon block activation (right click on the block.)
059 */
060 public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
061 {
062 ItemStack var10 = par5EntityPlayer.inventory.getCurrentItem();
063
064 if (var10 == null)
065 {
066 return false;
067 }
068 else if (par1World.getBlockMetadata(par2, par3, par4) != 0)
069 {
070 return false;
071 }
072 else
073 {
074 int var11 = getMetaForPlant(var10);
075
076 if (var11 > 0)
077 {
078 par1World.setBlockMetadataWithNotify(par2, par3, par4, var11);
079
080 if (!par5EntityPlayer.capabilities.isCreativeMode && --var10.stackSize <= 0)
081 {
082 par5EntityPlayer.inventory.setInventorySlotContents(par5EntityPlayer.inventory.currentItem, (ItemStack)null);
083 }
084
085 return true;
086 }
087 else
088 {
089 return false;
090 }
091 }
092 }
093
094 @SideOnly(Side.CLIENT)
095
096 /**
097 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
098 */
099 public int idPicked(World par1World, int par2, int par3, int par4)
100 {
101 ItemStack var5 = getPlantForMeta(par1World.getBlockMetadata(par2, par3, par4));
102 return var5 == null ? Item.flowerPot.itemID : var5.itemID;
103 }
104
105 /**
106 * Get the block's damage value (for use with pick block).
107 */
108 public int getDamageValue(World par1World, int par2, int par3, int par4)
109 {
110 ItemStack var5 = getPlantForMeta(par1World.getBlockMetadata(par2, par3, par4));
111 return var5 == null ? Item.flowerPot.itemID : var5.getItemDamage();
112 }
113
114 @SideOnly(Side.CLIENT)
115 public boolean func_82505_u_()
116 {
117 return true;
118 }
119
120 /**
121 * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
122 */
123 public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
124 {
125 return super.canPlaceBlockAt(par1World, par2, par3, par4) && par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4);
126 }
127
128 /**
129 * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
130 * their own) Args: x, y, z, neighbor blockID
131 */
132 public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
133 {
134 if (!par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4))
135 {
136 this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0);
137 par1World.setBlockWithNotify(par2, par3, par4, 0);
138 }
139 }
140
141 /**
142 * Drops the block items with a specified chance of dropping the specified items
143 */
144 public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
145 {
146 super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
147
148 if (par5 > 0)
149 {
150 ItemStack var8 = getPlantForMeta(par5);
151
152 if (var8 != null)
153 {
154 this.dropBlockAsItem_do(par1World, par2, par3, par4, var8);
155 }
156 }
157 }
158
159 /**
160 * Returns the ID of the items to drop on destruction.
161 */
162 public int idDropped(int par1, Random par2Random, int par3)
163 {
164 return Item.flowerPot.itemID;
165 }
166
167 /**
168 * Return the item associated with the specified flower pot metadata value.
169 */
170 public static ItemStack getPlantForMeta(int par0)
171 {
172 switch (par0)
173 {
174 case 1:
175 return new ItemStack(Block.plantRed);
176 case 2:
177 return new ItemStack(Block.plantYellow);
178 case 3:
179 return new ItemStack(Block.sapling, 1, 0);
180 case 4:
181 return new ItemStack(Block.sapling, 1, 1);
182 case 5:
183 return new ItemStack(Block.sapling, 1, 2);
184 case 6:
185 return new ItemStack(Block.sapling, 1, 3);
186 case 7:
187 return new ItemStack(Block.mushroomRed);
188 case 8:
189 return new ItemStack(Block.mushroomBrown);
190 case 9:
191 return new ItemStack(Block.cactus);
192 case 10:
193 return new ItemStack(Block.deadBush);
194 case 11:
195 return new ItemStack(Block.tallGrass, 1, 2);
196 default:
197 return null;
198 }
199 }
200
201 /**
202 * Return the flower pot metadata value associated with the specified item.
203 */
204 public static int getMetaForPlant(ItemStack par0ItemStack)
205 {
206 int var1 = par0ItemStack.getItem().itemID;
207
208 if (var1 == Block.plantRed.blockID)
209 {
210 return 1;
211 }
212 else if (var1 == Block.plantYellow.blockID)
213 {
214 return 2;
215 }
216 else if (var1 == Block.cactus.blockID)
217 {
218 return 9;
219 }
220 else if (var1 == Block.mushroomBrown.blockID)
221 {
222 return 8;
223 }
224 else if (var1 == Block.mushroomRed.blockID)
225 {
226 return 7;
227 }
228 else if (var1 == Block.deadBush.blockID)
229 {
230 return 10;
231 }
232 else
233 {
234 if (var1 == Block.sapling.blockID)
235 {
236 switch (par0ItemStack.getItemDamage())
237 {
238 case 0:
239 return 3;
240 case 1:
241 return 4;
242 case 2:
243 return 5;
244 case 3:
245 return 6;
246 }
247 }
248
249 if (var1 == Block.tallGrass.blockID)
250 {
251 switch (par0ItemStack.getItemDamage())
252 {
253 case 2:
254 return 11;
255 }
256 }
257
258 return 0;
259 }
260 }
261 }