001    package net.minecraft.block;
002    
003    import java.util.Random;
004    import net.minecraft.block.material.Material;
005    import net.minecraft.entity.player.EntityPlayer;
006    import net.minecraft.item.Item;
007    import net.minecraft.item.ItemStack;
008    import net.minecraft.stats.StatList;
009    import net.minecraft.world.World;
010    
011    public class BlockDeadBush extends BlockFlower
012    {
013        protected BlockDeadBush(int par1, int par2)
014        {
015            super(par1, par2, Material.vine);
016            float var3 = 0.4F;
017            this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3);
018        }
019    
020        /**
021         * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
022         * blockID passed in. Args: blockID
023         */
024        protected boolean canThisPlantGrowOnThisBlockID(int par1)
025        {
026            return par1 == Block.sand.blockID;
027        }
028    
029        /**
030         * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
031         */
032        public int getBlockTextureFromSideAndMetadata(int par1, int par2)
033        {
034            return this.blockIndexInTexture;
035        }
036    
037        /**
038         * Returns the ID of the items to drop on destruction.
039         */
040        public int idDropped(int par1, Random par2Random, int par3)
041        {
042            return -1;
043        }
044    
045        /**
046         * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the
047         * block and l is the block's subtype/damage.
048         */
049        public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
050        {
051            if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
052            {
053                par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
054                this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(Block.deadBush, 1, par6));
055            }
056            else
057            {
058                super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
059            }
060        }
061    }