001 package net.minecraft.block; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import java.util.List; 006 import java.util.Random; 007 import net.minecraft.block.material.Material; 008 import net.minecraft.entity.Entity; 009 import net.minecraft.entity.item.EntityItem; 010 import net.minecraft.entity.player.EntityPlayer; 011 import net.minecraft.item.Item; 012 import net.minecraft.item.ItemStack; 013 import net.minecraft.tileentity.TileEntity; 014 import net.minecraft.tileentity.TileEntityBrewingStand; 015 import net.minecraft.util.AxisAlignedBB; 016 import net.minecraft.world.World; 017 018 public class BlockBrewingStand extends BlockContainer 019 { 020 private Random rand = new Random(); 021 022 public BlockBrewingStand(int par1) 023 { 024 super(par1, Material.iron); 025 this.blockIndexInTexture = 157; 026 } 027 028 /** 029 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two 030 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. 031 */ 032 public boolean isOpaqueCube() 033 { 034 return false; 035 } 036 037 /** 038 * The type of render function that is called for this block 039 */ 040 public int getRenderType() 041 { 042 return 25; 043 } 044 045 /** 046 * Returns a new instance of a block's tile entity class. Called on placing the block. 047 */ 048 public TileEntity createNewTileEntity(World par1World) 049 { 050 return new TileEntityBrewingStand(); 051 } 052 053 /** 054 * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) 055 */ 056 public boolean renderAsNormalBlock() 057 { 058 return false; 059 } 060 061 /** 062 * if the specified block is in the given AABB, add its collision bounding box to the given list 063 */ 064 public void addCollidingBlockToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity) 065 { 066 this.setBlockBounds(0.4375F, 0.0F, 0.4375F, 0.5625F, 0.875F, 0.5625F); 067 super.addCollidingBlockToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity); 068 this.setBlockBoundsForItemRender(); 069 super.addCollidingBlockToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity); 070 } 071 072 /** 073 * Sets the block's bounds for rendering it as an item 074 */ 075 public void setBlockBoundsForItemRender() 076 { 077 this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); 078 } 079 080 /** 081 * Called upon block activation (right click on the block.) 082 */ 083 public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) 084 { 085 if (par1World.isRemote) 086 { 087 return true; 088 } 089 else 090 { 091 TileEntityBrewingStand var10 = (TileEntityBrewingStand)par1World.getBlockTileEntity(par2, par3, par4); 092 093 if (var10 != null) 094 { 095 par5EntityPlayer.displayGUIBrewingStand(var10); 096 } 097 098 return true; 099 } 100 } 101 102 @SideOnly(Side.CLIENT) 103 104 /** 105 * A randomly called display update to be able to add particles or other items for display 106 */ 107 public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) 108 { 109 double var6 = (double)((float)par2 + 0.4F + par5Random.nextFloat() * 0.2F); 110 double var8 = (double)((float)par3 + 0.7F + par5Random.nextFloat() * 0.3F); 111 double var10 = (double)((float)par4 + 0.4F + par5Random.nextFloat() * 0.2F); 112 par1World.spawnParticle("smoke", var6, var8, var10, 0.0D, 0.0D, 0.0D); 113 } 114 115 /** 116 * ejects contained items into the world, and notifies neighbours of an update, as appropriate 117 */ 118 public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) 119 { 120 TileEntity var7 = par1World.getBlockTileEntity(par2, par3, par4); 121 122 if (var7 instanceof TileEntityBrewingStand) 123 { 124 TileEntityBrewingStand var8 = (TileEntityBrewingStand)var7; 125 126 for (int var9 = 0; var9 < var8.getSizeInventory(); ++var9) 127 { 128 ItemStack var10 = var8.getStackInSlot(var9); 129 130 if (var10 != null) 131 { 132 float var11 = this.rand.nextFloat() * 0.8F + 0.1F; 133 float var12 = this.rand.nextFloat() * 0.8F + 0.1F; 134 float var13 = this.rand.nextFloat() * 0.8F + 0.1F; 135 136 while (var10.stackSize > 0) 137 { 138 int var14 = this.rand.nextInt(21) + 10; 139 140 if (var14 > var10.stackSize) 141 { 142 var14 = var10.stackSize; 143 } 144 145 var10.stackSize -= var14; 146 EntityItem var15 = new EntityItem(par1World, (double)((float)par2 + var11), (double)((float)par3 + var12), (double)((float)par4 + var13), new ItemStack(var10.itemID, var14, var10.getItemDamage())); 147 float var16 = 0.05F; 148 var15.motionX = (double)((float)this.rand.nextGaussian() * var16); 149 var15.motionY = (double)((float)this.rand.nextGaussian() * var16 + 0.2F); 150 var15.motionZ = (double)((float)this.rand.nextGaussian() * var16); 151 par1World.spawnEntityInWorld(var15); 152 } 153 } 154 } 155 } 156 157 super.breakBlock(par1World, par2, par3, par4, par5, par6); 158 } 159 160 /** 161 * Returns the ID of the items to drop on destruction. 162 */ 163 public int idDropped(int par1, Random par2Random, int par3) 164 { 165 return Item.brewingStand.itemID; 166 } 167 168 @SideOnly(Side.CLIENT) 169 170 /** 171 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) 172 */ 173 public int idPicked(World par1World, int par2, int par3, int par4) 174 { 175 return Item.brewingStand.itemID; 176 } 177 }